From there you will go to the GIF export options. From the dialog be sure to set the file type to GIF. From here you can perform edits on the layers and, once done, go to File -> Export As. Also, please suggest easy alternatives that don't require proprietary software if you got 'em!Īnyway, the real reason I made this topic was so I could have a random place to dump awesome. From GIMP go to File -> Open as Layers to open all the pngs on their own layer. I haven't tried it for this yet, but it would essentially turn conversion into a one-click procedure - much nicer. That's it! We could probably speed up the conversion process by creating a Photoshop Droplet, a macro of actions that's saved as a shortcut file you can drag-and-drop images onto. We can fix that.Ĭhoose "Make 1:1" in the Properties section of the Properties panel for your Sprite. Now, your image'll probably be squished or streched a bit to fit the 128x128 default size of the Sprite. Right-click on the first (empty) frame of your animation and remove it. If you were importing a sprite sheet, this is also where you'd define how it should be chopped up. The next dialog is mostly skippable - you can pick a mask colour and rotate or flip the image. Navigate to your image sequence and hit Ctrl-A to select 'em all. Right-click in the lower half of the panel and pick Import Frames. Click on the pre-existing angle in the default animation. WebP is a modern image format that provides superior lossless and lossy compression for images on the. Select your new Sprite, then go to the Animator tab. How WebP Works WebP Support WebP Converter Download. Close the Picture Editor it opens up - we don't need it. Straight - Unmatted is fine.Īnd you're set! Now to put this baby to use. Critically, if you have transparency in your image, make sure you have an alpha channel enabled at the bottom of the dialog. (You should have the Animation panel open hit Window > Animation if you don't.)ĭone? Excellent. Just be sure that the changes are propagated to the frames correctly. You may want to process the image at this point: remove a background, or apply your favourite zany filters. Whoa! It works! Be sure "Make Frame Animation" is checked. Let's just try putting *.* in the filename box and forcing our selection anyway. There's not even an option to list all files in the "Files of type" drop-down! What's this? Doesn't look like it recognizes. Hit File > Import > Video Frames to Layers. (Using Photoshop CS3 in Windows earlier/later revisions might be different.) Incidentally, recent versions of Photoshop have all but removed support for handling anigifs, delegating that task instead to another Creative Suite product, Fireworks (a mostly-redundant holdover from Adobe's acquisition of Macromedia.) Screw that! Photoshop can still do the stuff it used to - the functionality's just been deliberately obscured. Hopefully it'll encourage more folks to try Construct - it's a great tool, but for its lack of handy stock graphics. I thought it might be helpful to post this, since I had to poke around a bit to get a quick pipeline going. As far as I know, Construct can't import anigifs yet.
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